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Re: [PROGRAMMERING] 2D OpenGL vs. Canvas



John Mørck Hansen wrote:
Hej Alle

Er der nogen som kan guide mig lidt på rette vej omkring valget af metode til opbygning af en 2D engine.

kan du blive lidt mere specifik m.h.t. hvad du mener med "2D engine"? Hvad skal din engine bruges til?

Er der nogen af jer som har erfaring med brug af det ene og det andet ?

Vi bruger OpenGL til pointless (opensource præsentationsprogram - http://pointless.dk).


Apple's nyeste OS'er bruger 3d hardware til at tegne _alle_ pixels på skærmen. Værd at
tænke over.

- peter



 
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